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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

public class DotNetPad
{
    public static void Main(string[] args)
    {
        Console.WriteLine("Hello World!");
        FizzBuzz();
    }

    public static void FizzBuzz()
    {
        for (int i = 1; i <= 100; i++)
        {
            if (i % 3 != 0 && i % 5 != 0)
            {
                Console.WriteLine(i.ToString());
            }
            else
            {
                if (i % 3 == 0)
                {
                    Console.Write("Fizz");
                }
                if (i % 5 == 0)
                {
                    Console.Write("Buzz");
                }
                Console.WriteLine("");
            }
        }
    }
}
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//  Microsoft (R) .NET Framework IL Disassembler.  Version 4.0.30319.1
//  Copyright (c) Microsoft Corporation.  All rights reserved.



// Metadata version: v4.0.30319
.assembly extern mscorlib
{
  .publickeytoken = (B7 7A 5C 56 19 34 E0 89 )                         // .z\V.4..
  .ver 4:0:0:0
}
.assembly Gobiner.CSharpPad.Eval.Evil195348334
{
  .custom instance void [mscorlib]System.Runtime.CompilerServices.CompilationRelaxationsAttribute::.ctor(int32) = ( 01 00 08 00 00 00 00 00 ) 
  .custom instance void [mscorlib]System.Runtime.CompilerServices.RuntimeCompatibilityAttribute::.ctor() = ( 01 00 01 00 54 02 16 57 72 61 70 4E 6F 6E 45 78   // ....T..WrapNonEx
                                                                                                             63 65 70 74 69 6F 6E 54 68 72 6F 77 73 01 )       // ceptionThrows.
  .hash algorithm 0x00008004
  .ver 0:0:0:0
}
.module Gobiner.CSharpPad.Eval.Evil195348334.exe
// MVID: {567EE0F9-533B-44EE-AAF4-BA149F37C102}
.imagebase 0x00400000
.file alignment 0x00000200
.stackreserve 0x00100000
.subsystem 0x0003       // WINDOWS_CUI
.corflags 0x00000001    //  ILONLY
// Image base: 0x00000000001F0000


// =============== CLASS MEMBERS DECLARATION ===================

.class public auto ansi beforefieldinit DotNetPad
       extends [mscorlib]System.Object
{
  .method public hidebysig static void  Main(string[] args) cil managed
  {
    .entrypoint
    // 
    .maxstack  8
    IL_0000:  ldstr      "Hello World!"
    IL_0005:  call       void [mscorlib]System.Console::WriteLine(string)
    IL_000a:  call       void DotNetPad::FizzBuzz()
    IL_000f:  ret
  } // end of method DotNetPad::Main

  .method public hidebysig static void  FizzBuzz() cil managed
  {
    // 
    .maxstack  2
    .locals init (int32 V_0)
    IL_0000:  ldc.i4.1
    IL_0001:  stloc.0
    IL_0002:  br.s       IL_0048

    IL_0004:  ldloc.0
    IL_0005:  ldc.i4.3
    IL_0006:  rem
    IL_0007:  brfalse.s  IL_001c

    IL_0009:  ldloc.0
    IL_000a:  ldc.i4.5
    IL_000b:  rem
    IL_000c:  brfalse.s  IL_001c

    IL_000e:  ldloca.s   V_0
    IL_0010:  call       instance string [mscorlib]System.Int32::ToString()
    IL_0015:  call       void [mscorlib]System.Console::WriteLine(string)
    IL_001a:  br.s       IL_0044

    IL_001c:  ldloc.0
    IL_001d:  ldc.i4.3
    IL_001e:  rem
    IL_001f:  brtrue.s   IL_002b

    IL_0021:  ldstr      "Fizz"
    IL_0026:  call       void [mscorlib]System.Console::Write(string)
    IL_002b:  ldloc.0
    IL_002c:  ldc.i4.5
    IL_002d:  rem
    IL_002e:  brtrue.s   IL_003a

    IL_0030:  ldstr      "Buzz"
    IL_0035:  call       void [mscorlib]System.Console::Write(string)
    IL_003a:  ldstr      ""
    IL_003f:  call       void [mscorlib]System.Console::WriteLine(string)
    IL_0044:  ldloc.0
    IL_0045:  ldc.i4.1
    IL_0046:  add
    IL_0047:  stloc.0
    IL_0048:  ldloc.0
    IL_0049:  ldc.i4.s   100
    IL_004b:  ble.s      IL_0004

    IL_004d:  ret
  } // end of method DotNetPad::FizzBuzz

  .method public hidebysig specialname rtspecialname 
          instance void  .ctor() cil managed
  {
    // 
    .maxstack  8
    IL_0000:  ldarg.0
    IL_0001:  call       instance void [mscorlib]System.Object::.ctor()
    IL_0006:  ret
  } // end of method DotNetPad::.ctor

} // end of class DotNetPad


// =============================================================

// 
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Hello World!
1
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Fizz
4
Buzz
Fizz
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Fizz
Buzz
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Fizz
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FizzBuzz
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Fizz
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Buzz
Fizz
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Fizz
Buzz
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Fizz
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FizzBuzz
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Fizz
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Buzz
Fizz
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Fizz
Buzz
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Fizz
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FizzBuzz
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Fizz
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Buzz
Fizz
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Fizz
Buzz
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Fizz
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FizzBuzz
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Fizz
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Buzz
Fizz
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Fizz
Buzz
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Fizz
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FizzBuzz
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Fizz
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Buzz
Fizz
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Fizz
Buzz
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Fizz
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FizzBuzz
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Fizz
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Buzz
Fizz
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Fizz
Buzz